AfterCreateLobby(Dictionary< string, Variant > lobbyData, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterDespawnNode(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterDespawnRemovedSceneNodes(int lobbyId, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterEndGame(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterJoinLobby(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterJoinTeam(long sender, Variant teamId) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterLoadAvailableLobbies(long sender, Array< Dictionary< string, Variant > > lobbies) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterLoadLobbyPlayers(long sender) (defined in Mattoha.Misc.MattohaServerMiddleware) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterRegisterPlayer(long id) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterRemovePlayerFromLobby(long playerId) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterSendGlobalMessage(long sender, string message) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterSendLobbyMessage(Dictionary< string, Variant > lobby, long sender, string message) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterSendTeamMessage(Dictionary< string, Variant > lobby, int teamId, long sender, string message) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterSetLobbyData(int lobbyId, Dictionary< string, Variant > payload, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterSetLobbyOwner(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterSetPlayerData(Dictionary< string, Variant > payload, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterSpawnLobbyNodes(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterSpawnNode(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterStartGame(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
AfterUnRegisterPlayer(long id) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeCreateLobby(Dictionary< string, Variant > lobbyData, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeDespawnNode(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeDespawnRemovedSceneNodes(int lobbyId, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeEndGame(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeJoinLobby(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeJoinTeam(long sender, Variant teamId) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeLoadAvailableLobbies(long sender, Array< Dictionary< string, Variant > > lobbies) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeLoadLobbyPlayers(long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeRegisterPlayer(long id) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeRemovePlayerFromLobby(long playerId) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeSendGlobalMessage(long sender, string message) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeSendLobbyMessage(Dictionary< string, Variant > lobby, long sender, string message) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeSendTeamMessage(Dictionary< string, Variant > lobby, int teamId, long sender, string message) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeSetLobbyData(int lobbyId, Dictionary< string, Variant > payload, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeSetLobbyOwner(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeSetPlayerData(Dictionary< string, Variant > payload, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeSpawnLobbyNodes(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeSpawnNode(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeStartGame(Dictionary< string, Variant > lobby, long sender) | Mattoha.Misc.MattohaServerMiddleware | virtual |
BeforeUnRegisterPlayer(long id) | Mattoha.Misc.MattohaServerMiddleware | virtual |