| _Ready() (defined in Mattoha.Nodes.MattohaClient) | Mattoha.Nodes.MattohaClient | |
| CanReplicate | Mattoha.Nodes.MattohaClient | |
| ConnectedToServerEventHandler() | Mattoha.Nodes.MattohaClient | |
| CreateLobby(Dictionary< string, Variant > lobbyData, string lobbySceneFile) | Mattoha.Nodes.MattohaClient | |
| CreateLobbyFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| CreateLobbySucceedEventHandler(Dictionary< string, Variant > lobbyData) | Mattoha.Nodes.MattohaClient | |
| CurrentLobby | Mattoha.Nodes.MattohaClient | |
| CurrentLobbyPlayers | Mattoha.Nodes.MattohaClient | |
| CurrentPlayer | Mattoha.Nodes.MattohaClient | |
| DespawnNode(Node node) | Mattoha.Nodes.MattohaClient | |
| DespawnNodeFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| DespawnNodeRequestedEventHandler(Dictionary< string, Variant > nodeData) | Mattoha.Nodes.MattohaClient | |
| DespawnRemovedSceneNodes() | Mattoha.Nodes.MattohaClient | |
| DespawnRemovedSceneNodesFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| EndGame() | Mattoha.Nodes.MattohaClient | |
| EndGameFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| EndGameSucceedEventHandler(Dictionary< string, Variant > lobbyData) | Mattoha.Nodes.MattohaClient | |
| GameHolder | Mattoha.Nodes.MattohaClient | |
| GetLobbyPlayersIds(bool onlyInGamePlayers=true) | Mattoha.Nodes.MattohaClient | |
| GlobalMessageFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| GlobalMessageReceivedEventHandler(Dictionary< string, Variant > senderData, string message) | Mattoha.Nodes.MattohaClient | |
| IsPlayerInGame(long playerId) | Mattoha.Nodes.MattohaClient | |
| IsPlayerInLobby(long playerId) | Mattoha.Nodes.MattohaClient | |
| IsPlayerInMyTeam(long playerId) | Mattoha.Nodes.MattohaClient | |
| JoinedPlayerUpdatedEventHandler(Dictionary< string, Variant > playerData) | Mattoha.Nodes.MattohaClient | |
| JoinLobby(int lobbyId) | Mattoha.Nodes.MattohaClient | |
| JoinLobbyFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| JoinLobbySucceedEventHandler(Dictionary< string, Variant > lobbyData) | Mattoha.Nodes.MattohaClient | |
| JoinTeam(int teamId) | Mattoha.Nodes.MattohaClient | |
| JoinTeamFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| JoinTeamSucceedEventHandler(int newTeam) | Mattoha.Nodes.MattohaClient | |
| LeaveLobby() | Mattoha.Nodes.MattohaClient | |
| LeaveLobbySucceedEventHandler() | Mattoha.Nodes.MattohaClient | |
| LoadAvailableLobbies() | Mattoha.Nodes.MattohaClient | |
| LoadAvailableLobbiesFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| LoadAvailableLobbiesSucceedEventHandler(Array< Dictionary< string, Variant > > lobbies) | Mattoha.Nodes.MattohaClient | |
| LoadLobbyPlayers() | Mattoha.Nodes.MattohaClient | |
| LoadLobbyPlayersFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| LoadLobbyPlayersSucceedEventHandler(Array< Dictionary< string, Variant > > players) | Mattoha.Nodes.MattohaClient | |
| LobbyMessageFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| LobbyMessageReceivedEventHandler(Dictionary< string, Variant > senderData, string message) | Mattoha.Nodes.MattohaClient | |
| LobbyNode | Mattoha.Nodes.MattohaClient | |
| NewPlayerJoinedEventHandler(Dictionary< string, Variant > playerData) | Mattoha.Nodes.MattohaClient | |
| PlayerChangedHisTeamEventHandler(Dictionary< string, Variant > playerData) | Mattoha.Nodes.MattohaClient | |
| PlayerJoinedEventHandler(Dictionary< string, Variant > playerData) | Mattoha.Nodes.MattohaClient | |
| PlayerLeftEventHandler(Dictionary< string, Variant > playerData) | Mattoha.Nodes.MattohaClient | |
| PlayerRegisteredEventHandler(Dictionary< string, Variant > playerData) | Mattoha.Nodes.MattohaClient | |
| SendGlobalMessage(string message) | Mattoha.Nodes.MattohaClient | |
| SendLobbyMessage(string message) | Mattoha.Nodes.MattohaClient | |
| SendTeamMessage(string message) | Mattoha.Nodes.MattohaClient | |
| SetLobbyData(Dictionary< string, Variant > lobbyData) | Mattoha.Nodes.MattohaClient | |
| SetLobbyDataFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| SetLobbyDataSucceedEventHandler(Dictionary< string, Variant > lobbyData) | Mattoha.Nodes.MattohaClient | |
| SetLobbyOwner(int newOwnerId) | Mattoha.Nodes.MattohaClient | |
| SetLobbyOwnerFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| SetLobbyOwnerSucceedEventHandler(Dictionary< string, Variant > lobbyData) | Mattoha.Nodes.MattohaClient | |
| SetPlayerData(Dictionary< string, Variant > playerData) | Mattoha.Nodes.MattohaClient | |
| SetPlayerDataFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| SetPlayerDataSucceedEventHandler(Dictionary< string, Variant > playerData) | Mattoha.Nodes.MattohaClient | |
| SetPlayerIsInGame(bool value) | Mattoha.Nodes.MattohaClient | |
| SetPlayerIsInGameSucceedEventHandler(bool value) | Mattoha.Nodes.MattohaClient | |
| SpawnLobbyNodes() | Mattoha.Nodes.MattohaClient | |
| SpawnLobbyNodesFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| SpawnLobbyNodesSucceedEventHandler() | Mattoha.Nodes.MattohaClient | |
| SpawnNode(Node node, bool teamOnly=false, Array< string > additionalProps=null) | Mattoha.Nodes.MattohaClient | |
| SpawnNodeFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| SpawnNodeRequestedEventHandler(Dictionary< string, Variant > nodeData) | Mattoha.Nodes.MattohaClient | |
| StartGame() | Mattoha.Nodes.MattohaClient | |
| StartGameFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| StartGameSucceedEventHandler(Dictionary< string, Variant > lobbyData) | Mattoha.Nodes.MattohaClient | |
| TeamMessageFailedEventHandler(string cause) | Mattoha.Nodes.MattohaClient | |
| TeamMessageReceivedEventHandler(Dictionary< string, Variant > senderData, string message) | Mattoha.Nodes.MattohaClient | |