GodotMattohaLobbySystem 0.2.4
Loading...
Searching...
No Matches
Mattoha.Nodes.MattohaSystem Member List

This is the complete list of members for Mattoha.Nodes.MattohaSystem, including all inherited members.

_Ready() (defined in Mattoha.Nodes.MattohaSystem)Mattoha.Nodes.MattohaSystem
Address (defined in Mattoha.Nodes.MattohaSystem)Mattoha.Nodes.MattohaSystem
AutoLoadAvailableLobbiesMattoha.Nodes.MattohaSystem
Client (defined in Mattoha.Nodes.MattohaSystem)Mattoha.Nodes.MattohaSystem
ClientRpcReceivedEventHandler(string methodName, Dictionary< string, Variant > payload, long sender)Mattoha.Nodes.MattohaSystem
CreateInstance(string sceneFile)Mattoha.Nodes.MattohaSystem
CreateInstance(PackedScene scene)Mattoha.Nodes.MattohaSystem
DespawnNodeFromPayload(Dictionary< string, Variant > payload)Mattoha.Nodes.MattohaSystem
ExtractLobbyId(string nodePath)Mattoha.Nodes.MattohaSystemstatic
GenerateNodePayloadData(Node node, Array< string > additionalProps=null)Mattoha.Nodes.MattohaSystem
GetLobbyNodeFor(Node node)Mattoha.Nodes.MattohaSystem
Instance (defined in Mattoha.Nodes.MattohaSystem)Mattoha.Nodes.MattohaSystemstatic
IsLobbyOwner()Mattoha.Nodes.MattohaSystem
IsNodeOwner(Node node)Mattoha.Nodes.MattohaSystem
LobbySizeMattoha.Nodes.MattohaSystem
MaxChannels (defined in Mattoha.Nodes.MattohaSystem)Mattoha.Nodes.MattohaSystem
MaxLobbiesCount (defined in Mattoha.Nodes.MattohaSystem)Mattoha.Nodes.MattohaSystem
MaxPlayers (defined in Mattoha.Nodes.MattohaSystem)Mattoha.Nodes.MattohaSystem
MaxPlayersPerLobby (defined in Mattoha.Nodes.MattohaSystem)Mattoha.Nodes.MattohaSystem
Port (defined in Mattoha.Nodes.MattohaSystem)Mattoha.Nodes.MattohaSystem
SendReliableClientRpc(long peer, string methodName, Dictionary< string, Variant > payload)Mattoha.Nodes.MattohaSystem
SendReliableServerRpc(string methodName, Dictionary< string, Variant > payload)Mattoha.Nodes.MattohaSystem
Server (defined in Mattoha.Nodes.MattohaSystem)Mattoha.Nodes.MattohaSystem
ServerRpcReceivedEventHandler(string methodName, Dictionary< string, Variant > payload, long sender)Mattoha.Nodes.MattohaSystem
SpawnNodeFromPayload(Dictionary< string, Variant > payload)Mattoha.Nodes.MattohaSystem
StartClient()Mattoha.Nodes.MattohaSystem
StartServer()Mattoha.Nodes.MattohaSystem