|
| static Dictionary< string, Variant > | ToSecuredDict (Dictionary< string, Variant > dict) |
| | Return Godot Dictionary without Props that exists in "PrivateProps" list property, used when sending player data to other players.
|
| |
| static Dictionary< string, Variant > | ToChatDict (Dictionary< string, Variant > dict) |
| | Convert GodotDictionary to a new object that has only ChatProps fields.
|
| |
| static Array< string > | GetPrivateProps (Dictionary< string, Variant > dict) |
| | Get A PrivateProps property value as List<string> from GodotDictionary.
|
| |
| static Array< String > | GetChatProps (Dictionary< string, Variant > dict) |
| | Get A ChatProps property value as List<string> from GodotDictionary.
|
| |
|
static bool | IsPrimitive (Variant obj) |
| | Check if a Variant object is primitive.
|
| |
|
static bool | IsEnumerable (Variant obj) |
| | Check if a Variant object is enumerbale.
|
| |