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static Dictionary< string, Variant > | ToSecuredDict (Dictionary< string, Variant > dict) |
| Return Godot Dictionary without Props that exists in "PrivateProps" list property, used when sending player data to other players.
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static Dictionary< string, Variant > | ToChatDict (Dictionary< string, Variant > dict) |
| Convert GodotDictionary to a new object that has only ChatProps fields.
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static Array< string > | GetPrivateProps (Dictionary< string, Variant > dict) |
| Get A PrivateProps property value as List<string> from GodotDictionary.
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static Array< String > | GetChatProps (Dictionary< string, Variant > dict) |
| Get A ChatProps property value as List<string> from GodotDictionary.
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static bool | IsPrimitive (Variant obj) |
| Check if a Variant object is primitive.
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static bool | IsEnumerable (Variant obj) |
| Check if a Variant object is enumerbale.
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