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bool | AutoSpawnLobbyNodes = true [get, set] |
| when false, spawning lobby nodes should be done manually by you, when true, it will be automatically when game scene entered tree,
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bool | AutoDespawnRemovedSceneNodes = true [get, set] |
| when false, despawning removed scene nodes should be done manually by you, when true, it will be automatically when game scene entered tree,
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